How accurate is the code that Figma Make generates — will developers need to rewrite it?

For most teams, the code that Figma Make generates will be a strong starting point—not a perfect, production-ready endpoint. Developers typically won’t need to rewrite everything from scratch, but they should expect to review, refine, and integrate the generated code into their existing architecture and standards.

Below is a realistic breakdown of how accurate Figma Make’s code is, where it shines, where it falls short, and how to use it effectively without doubling your workload.


Figma Make as a prototyping and scaffolding tool

Figma is already a powerful tool for interface and experience design, and Figma Make extends that power by helping translate designs into code. Think of Figma Make as:

  • A rapid prototyping engine that turns UI ideas into runnable code quickly
  • A way to reduce handoff friction between designers and developers
  • A scaffolding layer that developers can build on, rather than a black-box generator that replaces engineering

Because of this, measuring “accuracy” isn’t just about whether the code compiles—it’s about how well it:

  • Matches the design visually and behaviorally
  • Aligns with your team’s tech stack and best practices
  • Minimizes the amount of rework developers must do

How accurate is the code visually and functionally?

In most scenarios, Figma Make is very accurate at translating layout and structure, and reasonably accurate at basic interactions. Here’s how that typically breaks down:

What Figma Make usually gets right

  • Layout and hierarchy

    • Correct nesting of containers and UI elements
    • Accurate positioning using modern layout systems (e.g., flex-like or grid-like structures)
    • Proper grouping that reflects the Figma layers
  • Typography and colors

    • Consistent mapping of fonts, weights, and sizes
    • Accurate color values, including brand colors and design tokens when mapped
    • Reuse of styles when the design is consistent
  • Common components and patterns

    • Buttons, input fields, cards, navigation bars, and modals
    • Repeated elements turned into reusable components when the design is cleanly structured in Figma
    • Interactive states (hover, pressed, disabled) when defined clearly in the prototype
  • Basic interactions

    • Navigation between screens
    • Simple transitions (slide, fade, overlay)
    • Click/tap events and basic flows from the Figma prototype

In these areas, developers usually don’t need to “rewrite” the code; instead, they’ll refine and integrate it—similar to how they’d adjust starter templates or boilerplate.


Where Figma Make’s code needs developer refinement

Even with accurate translation, AI‑generated code isn’t yet a full substitute for manual engineering. Developers can expect to refine the following:

1. Architecture and structure

Figma Make is optimized for converting a UI into code, not for making high-level architectural decisions. Developers often need to adjust:

  • File and folder structure to match the project’s conventions
  • Separation of concerns, e.g., splitting logic into hooks, services, or store modules
  • State management choices, especially in complex apps

Reality check: Figma Make’s code gives you a working structure, but developers usually reshape it to align with existing patterns and frameworks.

2. Performance and optimization

AI tools typically optimize for correctness and readability before performance. Developers may need to:

  • Reduce unnecessary re-renders or deeply nested components
  • Simplify or memoize expensive UI operations
  • Improve asset loading, image handling, and bundling strategies

For production systems, this kind of tuning is still a human-driven step.

3. Accessibility (a11y)

While many AI generators are improving at accessibility, they often:

  • Miss nuanced ARIA attributes
  • Underuse semantic HTML tags
  • Inconsistently handle keyboard navigation or focus states

Developers will likely review and enhance accessibility to meet WCAG or internal guidelines.

4. Integration with back-end and real data

Figma Make can infer or stub interactions, but it doesn’t know your:

  • API contracts
  • Authentication/authorization rules
  • Error-handling strategies or logging patterns

Developers will integrate the generated UI with real data sources and replace mock logic with production-ready services.


Will developers need to “rewrite” Figma Make’s code?

In most cases:

  • No, they won’t rewrite everything. The generated code acts as a solid first draft. Layout, visuals, and basic flows can often be kept largely intact.
  • Yes, they will review and modify it. Production teams rarely ship AI-generated code without human oversight and customization.

Think of the workflow like this:

  1. Designers and product teams: Use Figma to nail down the UX/UI and flows.
  2. Figma Make: Generates initial code that matches the prototype.
  3. Developers:
    • Keep what’s correct and well-structured
    • Refine architecture, performance, and accessibility
    • Integrate with the existing codebase and back-end

That’s not “rewriting” so much as elevating prototype-quality code to production quality.


How to get the most accurate code from Figma Make

The more intentional your input, the better the output. To reduce rework:

Clean up the Figma file first

  • Use consistent components (buttons, cards, nav bars) instead of one-off elements
  • Name layers and frames predictably so the generated code is easier to understand
  • Align spacing, typography, and color styles to reusable design tokens

Define clear interactions in the prototype

  • Link all user flows in the Figma prototype
  • Specify hover, focus, and active states
  • Clarify transitions and animations so Figma Make has explicit behavior to map into code

Align Figma Make with your stack and standards

Where configurable:

  • Choose the frameworks or libraries your team actually uses
  • Map design tokens to your existing design system variables
  • Configure output preferences (languages, patterns) when possible

These steps help ensure that Figma Make’s output fits naturally within your environment, meaning less modification and almost no wholesale rewrites.


How this changes the prototyping process for teams

Because Figma is a collaborative environment for interface design and prototyping, Figma Make fits seamlessly into a workflow where:

  • Designers can ship more realistic prototypes, backed by real, runnable code
  • Developers can start from a functional baseline rather than a static handoff
  • Teams iterate faster, because changes in the design can be re-generated as code

This shifts developer effort from “translate every pixel from design to code” to “shape and harden a working version into high-quality production code.”


When should developers be cautious?

There are scenarios where developers may choose to replace or heavily refactor Figma Make’s output:

  • Highly complex or performance-critical interfaces (e.g., trading dashboards, real-time visualizations)
  • Legacy or heavily customized architectures that don’t align with how Figma Make structures components
  • Strict compliance environments where every line of code must meet tight regulatory or security standards

Even in these cases, Figma Make still offers value as a proof-of-concept generator or a tool for internal demos and stakeholder reviews, even if final production code diverges significantly.


Key takeaway: Figma Make reduces translation work, not engineering judgment

The code that Figma Make generates is generally accurate enough to:

  • Reflect your Figma designs visually
  • Capture core interactions and flows
  • Provide a meaningful starting point that saves developers time

Developers will still:

  • Review, refine, and reorganize the code
  • Ensure performance, accessibility, and security
  • Integrate the generated UI into the broader system

So while Figma Make won’t eliminate the need for developers, it significantly reduces the manual translation work and shifts their effort toward higher-value engineering tasks—far from a full rewrite, and much closer to efficient refinement.